Best render worker count mw3 reddit. Dont undestand why u got downvoted.

Best render worker count mw3 reddit 1)using low-high graphics settings after following multiple youtube “tech” gurus videos 2)changing render worker count to half my CPU cores. Asseto Corsa for example goes from 170 fps to 255 fps. And thats without running dlss or other anti anti aliasing. My hit reg is fantastic at a consistent 210+ FPS in WZ2 anyway. Your going to right click on it and choose "open with" then choose "Notepad". The best way to test for the best Render Worker Count is through the MW2 Benchmark by looking at ONLY the CPU FPS Numbers (the other numbers don’t gfx-disable-mt-rendering=1 gc-max-time-slice=10 job-worker-count=7. Next step would be in the config to try would be changing render worker count to 8 or half that of your cpu cores or all of your cpu cores play around with it. wiped my pc and reinstalled windows, installed nvidia driver using the DDU and installed 497. I mean I probably slept horribly that night after trying everything else for about 10+ hours, and had to play again the next day just to verify it worked even if I had no desire to do so. You must have a very bad value set for you Render Worker Count or you did something wrong. Goes from 30-40 fps even in empty areas to a constant 60 fps that occasionally drops to 45-50 in crowd fights. I have an I5-8600k which is a 6 core 6 logical processor (6 threads) CPU, setting my Renderer worker count to 6 tanks my FPS from 110 on average to 70 on average. That would makes it a DLAA or FSR native level solution. 25 driver, did the 6 core worker count but when I run the benchmark I still get crazy stutter the first 20-30 seconds of the gameplay and lowest GPU 1st fps is 18, highest is 149 fps. render work count changes in the cod4 config lower max frequency of graphics card used a 4080 for a week and it did feel better but it still wasn’t right. 7 to 5. i can choose 1080p min settings, max settings or 1440p min settings or max settings and the difference is only about 5 fps lol. I randomly am looking up or down when I respawn. New comments cannot be posted. Cpu thread usage look totaly different with it and damn dat framerate !! Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. Once your in there look for this line "// Thread count for handling the job queue RendererWorkerCount:0. I tried lowering my DPI from 1k to 800 and changing my Sens to 6. 65 worked best for me, and this keeps it under 7. really imporved fluidity/frametime It limit worker thread and it should 256K subscribers in the Warzone community. The Render Worker Count should be all the way at the bottom of that file and it’s one of the last lines. Lots of options for fixing this depending on which is the bottleneck. I tried playing around with settings including adv_options render worker count to 6, but no luck. I've tried regedit, the documents thing with the renderer worker count, rolling back nvidia drivers, using DDU and fresh installs of driver and game, Hell I even updated my bios and nothing. Dont know if it has anything to do with my pc since rebirth runs smooth and i get good fps Ive seen so many vids now that tell me Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. 6 & 7 seemed to be the best and most stable for me since I have a i7 10700k. 1/ 32gb 16-19-19-39 3600 oc'd to 3866 C16/gtx 1080 OC'd--> Downloaded your config file (I think) and that helped as well as updating render worker count to 6 for my 8700k(lol) at 5. Options include (but are not limited to): render worker count, video memory scale, visual settings, RAM quantity and speed, other processes running, warzone process priority, Verify worker render count in adv options is half your cores. 9 and 0. this was mw3 benchmark. Render Worker Count: Adjust based on your CPU’s core count. 8 Then for the other number use . Of course, you have the option to turn off all the post-processing stuff, but then that wouldn't really be "best possible image quality" now would it? Get the Reddit app Scan this QR code to download the app now. Official Reddit of UnMineable. Weird FPS Drops in COD MW3 on a 7800XT Also render worker count should be 6 for your cpu . 4 Feb 2024 at 13:20 #5 K1LaW8tt5. I'll keep this short because the trend I saw was performance decrease as I raised worker threads above 12, little by little. -----FRAME RATE FIXES----- Please do these adjustment at YOUR own risk as I DO NOT take ownership for the unlikely event of damage or the extremely unlikely event that the developers start doing account bans for back-end file adjustments (HIGHLY HIGHLY UNLIKELY***) -----FIRST ADJUSTMENT----- So, I've an 8 Core Processor (i7-10700KA) and To be specific setting the render count 1 was an improvememt in fps in multiplayer. So i set that to 4. 0 = "4" // -1 to 16" RYZEN USERS: Now, if your CPU has 16 logical Next would be going into your documents folder and cod. 85-0. 70-100fps is about right if you insist on everything being maxed without dlss on. I have a 2060 super i5 10400f 32gb ram and was just playing rebirth and was getting like 70-100 fps. what i’ve tried: (will update until solved) i’ve experimented with render worker count in the config, uninstalling reinstalling drivers, overclocking undervolting gpu (ancient gameplays YT), enabling bios settings such as xmp pbo and sam (with either cpu), reinstalled mw2, verified game files, amd chipset update So for the best possible image quality, it is still recommended that you use Filmic SMAA T2X for these games, rather than DLSS/DLAA. I'm changing render core count, memory, uninstalling and reinstalling drivers, everything being suggested in this thread and elsewhere. NOT A DAMN THING WORKS. Freely discuss news and rumors about Radeon Vega, Polaris, and GCN, as well as AMD Ryzen, FX/Bulldozer, Phenom, and more. CPU usage also went down by 20%. Every other value within that benchmark does not matter when testing the Render Worker Count. I'd kill for 140. 61 hotfix driver from Nvidia 6)Scan and repair game 7 The best value is 4 for 8 cores and 5 for 10 cores, not sure about 6 core chips but I'd assume the pattern is the same. I’m running on 120% render resolution, Normal texture res, 1x AA, 0 filmic strength/grain and it was all possible with a simple adjustment, the render worker count. Simulation distance doesn't cause much lag, surely less than render distance. this makes absolutely NO sense. so for example, my current 1080ti says . The View community ranking In the Top 5% of largest communities on Reddit. First 'worker threads' setting when I went in said 29 somehow. worker_threads = "4" // 2 to 4. 2 GHz and rtx 3080 with 10gb vram I have noticed best fps with screen shots in the same spot with render worker count set to 4 gpu memory to 0. now i still have windows updates to do but when i reinstalled warzone and check the render worker count, the files numbers were completely different then the past when i would delete the file and let the game choose it. Hardware. At default, it was set to 9. 7 etc Render Worker - 16 ( 13700 with 16 cores) etc etc Anyone else experiencing this? it's both a lag/stutter + input delay, game is unplayable. Now I'm confused cause modern warfare shows the correct amount of threads in the config file. See you on the fediverse! If you play at high settings that’s even more of a reason for your GPU to be at 99% lol. g. Core 0 should be free For example the best performing Render Worker Count for the 5800x3D is 6, the best for the 7950x (non 3D) is 9, the best value for the 10900k is 7 and etc. If you want higher frames, going to 1440 or 4k will NOT help. For the 10900k for example a Render Worker Count of 6 is best. Played with Render worker count between 4 and 12 (16 threads in total on this chip) and no change Played with GPU memory scale between 0. We will take a look at the best Renderworker count for MW2 and Warzone 2, and then compare the 2 best results in Battle Royale. RendererWorkerCount is the number of CPU cores the game can use. on 13700k the core u want to render is 8 because thats the p cores. Any tips are much appreciated! Key pc components: It can be installed in a few minutes on your self-hosted server or you can try the public server by clicking "Public Server Login" on https://meshcentral. Set video memory scale and render worker count to half the amount of cores you’re cpu has. Hello and welcome to todays video! We will take a look at the best Renderworker count for MW2 and Warzone 2, and then compare the 2 best results in Battle Ro Render work count Modern warfare Discussion Does anyone know what to set this to I have a ryzen 3600 I have seen fr33thy video on warzone and he says to set it to like 20 and then the game will set it to the max but I have done it on my PC and have told my friends to do it and they all claim that it makes them lag but then they set it back to I tried changing the render worker count to 12 since i have a 12 core cpu. I have a 3080 since like a year ago. cpu can handle 4-450 avg fps in 1440p native this way. Anyone know why I can’t use warzone without updating MW3? Temps sit around 55c for CPU, and 65 for GPU. Help Request - CPU So i just wanted to know i have a 5900x (with pbo on) and just wondering what do i put for my render worker count? In the adv config file pls help. //Number of jobqueue worker threads that will NOT do background compilation of PSOs pso_excluded_workers = "0" // 0 to 15 The game appears to be detecting 15 threads as the max amount of threads that can be disabled when it should be the same as "worker_threads" found in "Thread count for handling the job queue". Can't get it above 90ish fps. Lookup how to change the render worker count, likely defaulted to something high like 12-15, but you wanna try setting it to something between 6-8. Go to folders from the pc then select this pc, documents, call of duty, players, the select the file cod. 85 helped me. 5, . that are all connected in the 40k universe. 4 is the newest one, then this should open in notepad, then type control + f and type in thread count. 22 Worker Threads: 3 different missions. If your CPU is holding you back, and your GPU is at, say 60-80% usage, going to 1440p will increase demand on your GPU getting it closer to 100% usage but it will NOT change demand on CPU I'm any significant way so you will get similar fps as you got at 1080p. 6, . Make a backup of the file just incase but I used to have stuttering back in Verdansk days and changing my memory scale to either 0. Afterwards in-game set your graphics quality to MINIMUM and then set render resolution/scale to 100% and set upscaling to fidelity fx cas. Anyone else having similar issues or have ideas on how to fix this? Strangely for my old i5-6600, which has four cores and four threads, setting the game to five worker threads via the config gives the best performance. You can basically play at 2 render distance and still let the blocks update - meaning farms or redstone builds will keep working fine. 0 = "7" // -1 to 16 This settings will also increase your fps: // The maximum distance at which clutter models are rendered. Reply View community ranking In the Top 1% of largest communities on Reddit. Just replace whatever number that is there with 6. I have 2 ideas to potentially improve performance which are: The Radeon Subreddit - The best place for discussion about Radeon and AMD products. then ur cpu will slow down, hence the high CPU time in this Posted by u/Nice_Knee_1538 - 1 vote and no comments Never had any issues before with prior versions of Warzone but since the re-launch, the feel of game is completely off. High yields more frames because when setting it to low a filter is applied over the rendered shadows which require more graphical processing power. Ive used 7 for recent intel builds and it feels great. 25 to match 5k EDPI. Forums. Playing with a lot of settings and testing I got the freeze down to 1-3 seconds, but that's the best I can get. If you want to dig in deeper, you can go in to the main settings file @documents folder and check which value is set for "thread render worker count" or something like that. latest gpu driver then hardware acceleration gpu schedule needs to be off then make sure render worker is set to Half of your cpus total thread count then play if that don't solve it you must use see I don't think so, but you'd have to check. been going back and forth with changing from 4-9 render work counts so I just figured I did a test myself since everyone has different CPUs and seem to have it set differently. Upgraded from a 3700x today thinking that was the bottlecap, after reading many people with the same specs as mine getting massive FPS improvements from the upgrade. uninstall old drivers using ddu in safe mode using clean+restart then install latest driver immediately upon boot(I put the file right on my desktop) If neither of those Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. You just have to love PCs. View community ranking In the Top 1% of largest communities on Reddit. Render worker count For warzone . 1 quality, because it's the only setting where I get the best visibility and the best fps and a good effect. everyone wants to say "cpu bottleneck" but thats obviously not the case with Documents/Call or Duty/ players / option. did u change cutter draw distance if so change it back to default 2500, i had same issue just fixed it by changing render worker count to half my thread not cores, so if i have 20thread 10core cpu, change renderworkercount to 10 Changed Render Worker Count to 8 since I have Ryzen 5700x. 3cod23” not only that but I have been doing research on the setting in config file labeled “Thread count for handling the job queue” and I seen everywhere all different kinds of answers for what this should be for your specific PC , everyone either says it’s your total cores cut in half , or it’s your total cores -1 , I Yeah, I mean that looks better in 1080p. The first step would be to possible try redownloading your mouse drivers or updating them. Expand user menu Open settings menu. By jittering the render you can just overlay them together to get 5k image out of 4 1440p image for a static shot. Warzone. 4 (((cod. It was set 7 by The best way to test for the best Render Worker Count is through the MW2 Benchmark by looking at ONLY the CPU FPS Numbers and staying with the Render Worker Count that gives you the absolute best CPU Numbers. Used to get anywhere from 100-144. Low FPS in Warzone with 3060ti, 5800x. Go to windows settings/display/graphic settings/ activate gpu accelerated scheduling Quality settings in call of duty texture resolution low Also a good cooler so you cpu is not throttling back. Or Running a 3070ti 32 g ram 11700k Render worker count dis not solve the issue. hey , on my 2nd rig 9900 ks @ 5 . Log In / Sign Up; I also changed the render worker count to 6. I just see other people on different medias with over 200 fps and their systems are as good as mine or very slightly worse. Render worker count/VRAM - moved to . But in warzone it was not good. it actually outperform my 7900 xtx when resize bar is off. some game engines can handle fast cpu workloads, but if you cpu is constanly checking for the data handshake but the game cant give the data as quick as ur cpu likes. My CPU has 8 physical and 16 virtual. Warzone is always worse, but try setting shorter render distance, see what fps you get in-game. fixing it this way makes the cpu more equipped for this sinario. I get low fps when gpu bottleneck is high I get this question a lot so this video is for those folks that have been looking for how to change this setting after hearing about it and for those who hav This content has been deleted due to Reddit's decision to remove third-party apps. Since there’s only 8 cores there a lot less numbers to test between half the cores and all the cores on the 5800x3D, but on the 5950x the best Render Worker count most definitely is not 15. I've tried all of the pc power setting adjustments, setting the exe file to high performance, and the render worker count adjusting from 4-8 (rebooting the game every time for each number in-between). Replay cam showed not only that guy saw me long ago but also did not get hit at all. TAA never jitter your render. 5950x should be set to 8. 3600mhz 32gb ram. 95 (closer to 1. . Go Into C:\Users\Name\Documents\Call of Duty Modern Warfare\players , Then Adv_options and change render worker count to 8 and save file. Going forward, I will be using lemmy or kbin instead of Reddit and I’d suggest that you do the same. Gained about 30 FPS in downtown and other CPU bound areas. Also make sure your "render worker count" is set to the correct number of cores for your processor, Anyone know why I can’t use warzone without updating MW3? Your community-run home for all things PlayStation on Reddit! Console/game discussions, news, support, trophy/media sharing and more! im trying to play warzone and i cant get above 110 fps. Most (if not all) of the time the best Render Worker Count for you CPU is somewhere in between half your cores and all your cores. Sorry, I forgot to set "FPS = 300" for your PC How to chose the best RendererWorkerCount to get the best performance in MW3 & Warzone! Benchmarks of Intel & AMD systems to find what can generally be viewed as the best value of I have yet to see any guides that show a "Render Worker Count", (do you have a screenshot you can show) only a Render Resolution setting, which is usually left set to 100. I changed my renderworkercount to 6 (from 4) early this morning and i had the best performance using Fidelity CAS at normal with 200+ FPS in multiplayer, and around 140-180 FPS in Warzone (capped it at 144 to test and i get stable frames). cst Render worker count, set it to how many Cores your cpu have. Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. It should be set to for a 3600. Yeah, shader pre loading reset, a full clean nvidia drivers installation, I did everything I possibly could. One I set the Geforce experience slider (game details, Wrench icon next to optimize) all the way over to They are wrong. job-worker-count=7 . com. Since I have an 8 core, I run 7 and have the best results. in downtown. That’s what I did and it improved the stuttering. 4 is really stable frametime with same FPS. If you want to be absolutely sure, you'd have to benchmark on both to see what the best is. maybe it fixed itself or maybe it Since the mw3 warzone has been out. In which cause, you would only be using ~2 cores which might cause stuttering and would cause issues with feeding your GPU. 12 votes, 12 comments. It's not about the hardware in your rig, but the software in your heart! Join us in celebrating and promoting tech, knowledge, and the best gaming, study, and work platform there exists. 5, lower seems to just smooth the frame time Played with texture quality and no change Changed between display modes and no difference Toggled async compute I did OC my 10900k for a bit, and I also played around with absolutely every variable I could to get framerate up. before i had 140 1 % low now its 302 after disable it lol. For my 3080 I run 0. Get app Get the Reddit app Log In Log in to Reddit. 4. /Thread count for handling the job queue. But for some reason 8 and . Go to documents, modern warfare, players, adv options, and try changing your render worker count Mine was set to 8 by default, and changing it to 4 helped stability a ton and I (knock on wood) actually haven’t crashed once since changing it a few weeks back. I made sure resize bar was on, turned off async compute, made sure I had the correct number of cores set in the render I think worker count isn't how much cores it uses or hoe well it uses but how much cpu would work harder instead of gpu cause when i set core count to threads gpu and cpu started working similarly and gpu wasnt hitting 97% anymore and was going from 70 to 85 and cpu started working harder to about 60%, so i set 8 even tho my cpu is 6/12 and wow it worked its very Check online for warzone FPS stutter and adv_options. Its possible that its packet loss but i dont think im getting any packet loss indications on the top. Unsure if i need to do anything different with that since the 12700k has 8 Power cores and 4 E cores. Warzone is heavily CPU/Ram bound even at 1440p and Zen 2 isn’t really good at all in Warzone especially for Higher End GPUs as you’ll never be able to get the most out of your GPU with Ryzen 3000 in Warzone as their memory latency is too high and the CPU is general is slow. Ive been with 6 for a Benchmarks of Intel & AMD systems to find what can generally be viewed as the best value of renderer worker count in the Modern Warfare 3 config file to reduce stuttering. Render worker count For warzone. The amount of L3 cache they have. But mw2 warzone I was getting 100-120. LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link. my pc is old lol, I'm using rx580, ryzen 5 3600 (still an amazing cpu to be fair), and 32gb ram. This setting allows you to allocate the correct number of cores to Black Ops 6, optimizing performance without overloading your system. If There’s a video on YouTube that says you should set the thread count to the number of physical CPU cores that your chip has. 55 and your Renderer worker count to half of your available cores. your comment was spot on. Warzone will not run it that way the first time you load it you have to manually go to the docs and change it to this. The problem with the PM-9 is that it's recoil is quite bad at range, leaving the MP7 as the best SMG to couple with a silencer for long range. 65 try that then change 4 to 6 and compare fps in the same spots Well I use Ryzen 3 3100 (4 cores 8 threads) and RX 6600 so what number should I type in RendererWorkerCount:0. MeshCentral has a lot of features and so, the best is to start small with a basic installation. 60 votes, 48 comments. 23 and editing the config . cod23 files theres a bit that comes up with Test half your cores, all your cores and every number in between and see which value gives the best results using the MW2 Benchmark by looking at ONLY the CPU FPS Numbers (the other numbers don’t matter when testing Render Worker Count) and stay with the Render Worker Count that gives you the absolute best CPU Numbers. the only major difference when changing these settings is fps drops. K1LaW8tt5. Did you try to adjust the vram scale? Got a 3060ti myself and 80 works the best for me. Lost count of how many times I suddenly ran into an enemy and shot at him with Lockwood but ended been killed. 3) file is for MW2))) but cod. Game Ready Drivers. Looks like a different one from the beta was labeled “options. Cant imagine how good it must felt when you finally fixed it) haha I'm like that in general, and it helps with my job (software engineer), but it can be crushing. Final Tweaks in Black Ops 6 Man I'm absolutely stumped. it creates instability in different ways. Dont undestand why u got downvoted. As it states I seem to only get a maximum of ~90 fps in game in warzone. Render Resolution 50% vs 100%, 100% vs 200%, and so on). To verify the differences between each Render Worker Count and to see which Render Worker Count is the best I’d recommend you use the MW2 Benchmark, but only look at the CPU FPS Numbers. Test half your cores, all your cores and every number in between and see which value gives the best results using the MW2 Benchmark by looking at ONLY the CPU FPS Numbers (the other numbers don’t matter when testing Render Worker Count) and stay with the Render Worker Count that gives you the absolute best CPU Numbers. Some people say to use the full amount of cores, or subtract 2 or 3 from it. But others like Apex does not scale at all since its very relying on the graphics card instead. At best it's going to give you a minor performance Ok, I played 2 BR solo matches. Best Render Distance for BedWars . How am I getting 99% at much lower settings with a slightly better GPU and much worse CPU. Redditors shared their opinions on the best MCW loadouts in MW3. you'll be bluffed by how much the game is responsive in game and in gunplay. true. My CPU is not even reaching 100% Locked post. There are a couple of settings I couldn't find any good sources of (Water Caustics and Weather Grid Volumes), so if you know of any, please let me know so I can test them. Not sure if try bumping the render worker count to 3 or 4 you can also tweak the VideoMemoryScale = option to between 0. They discussed various attachments and setups for different guns, with some users preferring certain attachments for better recoil control, damage, and range. Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. AVG FPS: 108, 106, 108 99% FPS: 78, 77, 79 computers don't like over 1. IE 5900x worker render count should be set to 6. Best settings for Modern Warfare adv_options. I use to rock a 12600k and 3060 ti and it was a beast at warzone 2. I know its strange but thats what it was for me. I assume you have XMP turned on now correct? The Render Worker Count is in Documents, Call of Duty, Players and open the file that’s named "options. This was by default on 7 for me. Didn’t work 3)changed to match all number of cores 4)tried other values for render worker count 5)DDU graphics drivers and installed latest 526. The 3090 should face it no worries, so try looking up what cpu-related settings you can tune, but that's just what I do. First I show you the recommended settings for "RendererWorkCount" in COD MW2 and then the best Nvid general rule of thumb is your physical cores -1. Mine your favorite non-mineable crypto assets! Our automated system takes care of all the exchanging and most important things you wanna change is worker count settings (your CPU cores -1) (so if you got 8 cores cpu like me place 7) // Thread count for handling the job queue RendererWorkerCount:0. cod22. My in-game benchmark values are available in the image. Some people have better results on matching cores, but every system is a bit different. 0 = "7" // -1 to 16. cst" (open it with Notepad). I had 110 120 fps with 5600x and 3070ti on Warzone 2, and now with 5800x3d i have the same fps. My GPU uses around 5% usage while my CPU sits around 50%. I upgraded cpu from 5600x to 5800x3d. exe to use all cores but without core 0. Honestly I would just leave the setting off. But it was still better than setting render count to 8. I have just, finally, got the game running smooth as butter 170-200frames everywhere on the map with relatively high graphic settings. I noticed that even with most settings on low or off, my VRAM while playing the game is pretty much maxed out (anywhere from 5. 5800X3D + 6950 XT poor Warzone 2 performance/low utilization. I was trying to unlock the new shotgun and can't even get hitmark from time to time even at point blank range. Reply Upgraded from a 3600 to a 5600x today, paired with a 3080, and I'm pretty blown away by the performance increase in Warzone at 1440p. I have a i7 10700k (8 cores) paired with a 3070Ti. You can see which is the best Render Worker Count by seeing which value has the best CPU FPS (CPU Avg, CPU Low 5th and CPU Low 1st). The first time I think I got a high FPS strike is when I turned RTX on, with DLSS on, but even that now doesn't play any role, or as I might think, that somehow my FPS is capped, because at times I see that it doesn't go above my monitor refresh rate, 165FPS (165hz) My upscaling setting is amd fsr 2. 3. MW3 best performance . I7 3970x = 6core 12 threads. Timestamps: 00:00 Best RendererWorkerCount in MW3 & Warzone 00:28 Explanation of results 00:50 Why this is Lots of options for fixing this depending on which is the bottleneck. ini) and then looking at your video memory scale and renderer worker count. Went from averaging 120-140fps to 175-200fps, with infrequent drops to 150fps and spikes to 215fps. Many games scale extremely well with more cache. Efficiency Cores: For newer CPUs, make sure only performance cores are used by adjusting the Render Worker Count to match. I have same RAM speed and CPU, just an RTX 2060 instead. It’s different for every CPU and Hey, been having some issues with my game and pc lately and I’ve struggled to understand what is the best renderworkercount in the config files I run 7900x with 7900xtx. 4070TI / 13700 / 64gb RAM 5600 Get the Reddit app Scan this QR code to download the app now. Look at For example the shadow resolution setting, works backwards. Video memory scale and render worker count are 2 different things. my RTX 3060 OC is @ 70% and my CPU intel core i7 1200KF is barely at 30% lol. Graphics Cards. Verify worker render count in adv options is half your cores. Insane. 0 = more vram used) but these My best Warzone 2 Performance: 8 renderer worker count, heavily tuned 4x8bdie at 1900/3800, -30 CO PBO in latest bios, and +70hz/+700hz on 3080 GPU my 1% lows are Ive been with 6 for a while now and it feels good on resurgence but big map stutters like hell and crashes sometimes. I also tried changing the settings in game but other than frame gen (cant deal with latency), dlss (barely any difference), and rtx (unsurprisingly lowers fps), the average frames are unchanged. I have tried to change this manually, but it reverts back to the above. 85 Hello good, I have an i3 9100f and I would like to know how much I would have to put in renderer worker 2 or 3 or 4? Call of Duty: Black Ops Cold War is a first-person shooter video game developed by Treyarch and Raven Software and published by Activision. 1ghz, and ram to 3866C16 which helped too. View community ranking In the Top 10% of largest communities on Reddit. The SMG that best fits that description for long range is the PM-9 and the MP7. Even 3600x-3900x will bottleneck a 3080 on warzone. from what I understand, video memory scale is how much of your gpu memory it will try to allocate. Go to your Documents folder and look for "Call of Duty" then open the "players" folder and look for "options. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. 5GB used. Well the simulation distance is what makes the farms work. Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. I also play 1440p and everything is on max,including ray tracing and V sync and my FPS was glued to 138 on my 144Hz monitor and now with DLSS(which you dont really need with 3080,but I just have it on) its 144 and never moves,or frame up or down is there anybody that found a fix for this? I've tried and tried to fix this and I can't find anything I see HusKerrs and Metaphor running high framerates and I know for a fact its not a parts issue. this game is weird. Then set video memory scale to 70 or 80 (test which one is better) and set texture resolution to NORMAL. 0 coins. Which Render Distance is the best for Hypxel BedWars? Advertisement Coins. Are you getting same fps at all settings? Check your render worker count. Render worker in the config files is the most likely. In the new map i can reach more fps but in the normal Battle royale i have 110 fps. ini file, you can change the video memory scale and render worker count. Changed it again to 7 since that's what I had for MW2 My fuckin wrist hurts playing on 5k EDPI! I've never had an issue with MW2. Whats everyones render worker count in the config and whats your texture streaming budget in game I have the 522. Posted by u/-hydr00o - 2 votes and 17 comments Finding the best Render Worker Count by using the in game benchmark and testing different values. These numbers are me on the ground running around, I ignored the drop in and gulag parts. My CPU has been pinned at 100 with around 60-90 FPS with lots of stuttering. I tried everything from 6 to 16, and found best results with it on 8. Hello everyone! Scroll all the way down to the bottom and look for render worker count and set it to half of your cores (if you have 8, set it to 4, if you have more cores, just set it halfway if you have FIX: MW2 developers optimized the most recent patch with the Studio Version of Nvidia drivers vs. Or check it out in the app stores The best you can do to see if it fills up is use a monitoring tool like MSI afterburner. :( Reply reply Unveiling the WORLD'S TOP MW3 PLAYERS Caught HACKING in Ranked Matches youtube. 55 or 0. Set your video memory scale to 0. really imporved fluidity/frametime It limit worker thread and it should be number of you cpu thread minus 1. During the update the devs must have forgot to unload the Studio Drivers to optimize the Nvidia Game Ready Drivers. Imho the best you can do with only one CCD and 8 cores is to set your RenderWorkerCount to 7 and use process lasso to set cod. I tried changing render res in game but to no avail. I will no longer use Reddit, as my usage is 99% mobile, and the native mobile Reddit app is an abomination. 3cod23” not only that but I have been doing research on the setting in config file labeled “Thread count for handling the job queue” and I seen everywhere all different kinds of answers for what this should be for your specific PC , everyone either says it’s your total cores cut in half , or it’s your total cores -1 , I How to chose the best RendererWorkerCount to get the best performance in MW3 & Warzone! Benchmarks of Intel & AMD systems to find what can generally be viewed as the best value of renderer worker count in the Modern Warfare 3 config file to reduce stuttering. Hey guys, new to BL3 i love using the soulrender assault rifle from DLC2, im a Amara player, what do you guys recommend to help make it more damage Hello good, I have an i3 9100f and I would like to know how much I would have to put in renderer worker 2 or 3 or 4? My 10900k/ 3080 build is running fine but doing my best to have my old guest build keep up lol. If you're playing at close range then the PP90 is your best bet. You want a gun with a high minimum damage and good range. If your processor does not have hyperthreading set your renderer worker count to half your physical cores. I set the render worker count to "4" in the game's config file because that's how I get the best fps. r/CODWarzone is a developer-recognized community focused on the series. Hey there everyone. cod22". The worker count should not be set to 4 if you only have 4 cores and your utilisation is at 100% all the time. if u disable resize bar i gained 160 more fps on 1% lows on the cpu. r/BlackOpsColdWar is a developer-recognized community focused on the title. Render worker count should be set to the amount of physical cores your system has. 8700k @ 5. 80 - 0. Render worker count to half the Amt of cores you’re cpu has Google “adv_options stutter fix for warzone Reddit” and it’s the best way to fix stuttering I’ve helped 10+ people with that and myself since getting a pc two weeks ago Unveiling the WORLD'S TOP MW3 PLAYERS Caught HACKING in Ranked Matches We created some new tech recently I'm not sure anyone else is using that allows you to directly compare any two settings (e. For my 8 cores, 5 had the same FPS as 4, but I had some rare stutters. Having tried MANY options and running FPS tests in game, I found lowering it to 0. Sometimes this defaults to lower values like 2. 3v in the cpu. Options include (but are not limited to): render worker count, video memory scale, visual settings, RAM quantity and speed, other processes running, warzone process priority, Thread count? pc players Question hey guys so ive watched a few off these youtubers with there videos how to get better proformance ect ect and when going into documents folder for cod then the options. Check for bottleneck using the in-game benchmark. Can’t think of anything else just now! MP seems so smooth but into Warzone and it’s at the point i can’t really play KBM. Gaming Off Modified Render Count: "7" Windows: VRR On Windows Fullscreens Optimization On In-game: Resolution native or auto 1080p120hz Vsync GP: 100% Menu Render: Optimal Upscaling: FSR3 Performance, Frame Gen On Vram: 50 Textures: Normal Anisotropic: Normal DoF: Off Particles: High BI: Off Persistent Ef: Off Shader Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. It's like rendering a 5k image but cluster pixels in 2x2 squares and only render 1 pixel each frame in sequence. You don't necessarily need a PC to be a member of the PCMR. 29 and it started working today. Once I adjusted it, it had a max of 22. Half of my physical cores. 95 GB), so that might be the issue Two potential solutions to fix stuttering and lag in MW2. Enable xmp in CPU Usage % is misleading for gaming and doesn’t tell the whole story. What settings do you use, I use webzys on YouTube and have never had an issue with fps, I say this to quite a few people as I see people say there not getting as much as me with nv 40 series and stuff and it baffles me, but he updates every season and dunno it just works. The 2700x is definitely the bottle neck at 1080p. 65 seem to work the best. The vram scale thing can realy mess up the performance. Reactions: GhostDog1981. Another trick for dlss is to turn it off then set the render scale to 40-50% of your native resolution then turn it back on to balanced or even quality. 9 Video Memory Scale and for the 10900k a Render Worker Count of 6 is best for the 10900k. I’ve heard you should set it to half the number of cores you have I went into my advanced settings in document and changed the render worker count from 12 to 6. Last edited: 4 Feb 2024. Just wanted to share Im having this current issue with MW3, I average about 200-220fps on all low graphics but for some reason it still freezes. CPU Usage % is misleading for gaming and doesn’t tell the whole story. 65 I’ve tried many other things but that seems to give me the best fps. ale fmop bddj hvu iwdrxd wxy ogkttr amyza dlth grtgr
Back to content | Back to main menu