Css strafe trainer online reddit. 33 votes, 15 comments.


  • Css strafe trainer online reddit In fact, practicing this at higher movement speeds is likely more beneficial, and will improve your tracking in other exercises. Humanoid Strafe (Humanoid Strafe Fixed if you can't yet score on Humanoid Strafe) Close Evasive 3 (there is Close Evasive 1 to 5. download aim_botz and well, how should I say it, counter-strafe and shoot. Ras strafe is a fundamental and easy to apply lurch strafe. Strafe briefly to the left, stop and shoot a bullet hole in the wall. play challenge mode for some feedback is fine (like 1wall6target TE); In strafing, look for non-invincible strafe training so at least target can be killed. I don't remember it being this way on older versions of kovaaks. If you move your mouse in the direction you are strafing (while holding W/S) then your speed can jump up past this limit. you have to do the sparky comp variant though because it fixes it. g. - PaxPlay/bhop-strafe-trainer A server sided strafe angle trainer for Counter Strike: Source and Counter Strike: Global Offensive written in sourcepawn. kz servers have different settings (kz timer plugin) so you can strafe wider and gain a bit more speed. r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Strafe Bot. For the Apex bois: Close Mid AD Dodge. You sometimes strafe a little too fast, making your hitbox practically stationary. Opponent is strafing left with wall near, is a great time to go RD mirror strafe to make them motionless and bigger. Overall I think my aim is decent, however I can't for the life of me figure out how to hit enemies that just A D A D back and forth. Then the rest are just playing the game with "points", try to make it fun (without cheesing). - PaxPlay/bhop-strafe-trainer The world’s best aim trainer, trusted by top pros, streamers, and players like you. Combining two diagonals gives you a triangle strafe, four diags is a rhombus. The best "aim trainer" type stuff for CS are workshop maps like "aim botz" by ulletical. Upgrade your FPS skills with over 25,000 player-created scenarios, infinite customization, cloned game physics, coaching playlists, and guided training and analysis. This is especially apparent when doing close fast strafe training. Kill 500 bots daily counterstrafing and you will get it. But, keep in mind a few things, when you're playing a fast strafe tracking scenarios: Do not try to predict a movement pattern of bot, it will only reinforce a bad habits, you might have; Be smooth, and just react to bot's direction changes, no matter how slow you do it, just let it go, and you will get better overtime. :) Really no way around it, just practice. I can play this aim trainer for ages without mental fatigue. The Strafe speed matches apex. The airstrafe cvar is set to 12 on MM servers when it's set to like a fucking million or something on KZ servers. Are there any tricks to The world’s best aim trainer, trusted by top pros, streamers, and players like you. You jump quite a bit, jumping is good for conserving momentum and stuff, but it also makes you very predictable. 7. Strafe to the right, stop and shoot another hole in the wall. Using and managing cool downs breaks up the monotony and gives the practice purpose. Focus on tracking the strafe and not trying to predict when the bot will strafe. AA is a much bigger advantage than tap strafe. A Counter-Strike: Source (CS:S) Mod in the Other/Misc category, submitted by Klemix_RU The world’s best aim trainer, trusted by top pros, streamers, and players like you. I also strafe left and right but it seems like the enemies can still hit me relatively easily while I'm just completely helpless. Tho I'd say it's debatable how much of a point there is in just flicking from bot to bot. You don’t need tap strafing. I think 3 is the best. Key Binds. Mode Auto-Hop: Auto-Move: Auto-Turn The world’s best aim trainer, trusted by top pros, streamers, and players like you. If that doesnt help, just do at least something like 1 strafe 1 click-based daily before game. If you move around with W/S A/D you'll notice you max at 250u/s or so. Reply reply The world’s best aim trainer, trusted by top pros, streamers, and players like you. Mouse Settings. you should check out the one called pasu 3 click its amazing. As far as short strafe scenarios go my advice is to lower the time scale down to 0. 1: Aim training is different from aim practice which is different from warming up. However, if a player starts doing a rapid A-D strafe in game, the best thing to do is not widely overreact to the changes in direction. The only real strafe training here is the tracer and the strafing is way too slow. Hey all, I've looked through a bunch of threads on reddit and other websites and there is conflicting information about Octane's strafe speed when his stim is active. Mirror and anti-mirror. Sorry for the late reply, but 102t is simply a faster refresh rate than 85. GL OP. Have to transition from a fast flick to smooth tracking. Go to the practice range and stand in front of a bare wall. If a target is strafing right and then changes directions, you can know where their head will be upon direction change because strafe speed isn't usually variable in these types of The world’s best aim trainer, trusted by top pros, streamers, and players like you. I rock into free play and do these strafe patterns Keep strafing right while tracking Keep strafing left while tracking Mirror bot movement while tracking Anti Mirror bot movement while tracking adad strafe while tracking There's such a variety of ways online personal training can work, but as a trainer myself, I think it's amazing (given you find the right trainer for your needs as this varies a lot too). 3 and 66. Play some easy tracking scenarios like midrange long strafes to get yourself accustomed to the motion of moving your arm back and forth. except the bind is only useful for a good launch when you jump. 2: Do a set training routine. Customize bot strafe patterns, strafe difficulty and bot hero pool in-game. thats important because in actual games the types of strafes you have to make are typically constrained by the environment. You can also timescale scenarios or play things like air angelic 80% that are already slowed down to get used to the motions. It's definitely mirin, but the ending might be incorrect. the airstrafe cvar is the rotation speed threshold between gaining speed and losing speed when hold a strafe key and rotating that way. Essential scenarios. The game refreshes x amount of ticks per second. Tracers is a very mechanically intense hero so you need to improve all aspects of mechanics. true. Edit: Sorry for the lengthy discussion in your thread OP. I've been working on close range reactive tracking and my close long strafes scores and long strafe scores are pretty good (85th - 95th percentile) but my close fast strafes scores seem to be about average or very minimally above average (60th percentile) any tips for these scenarios (other than playing them more of course, but if that's the only tip, I'll accept it) Would also advise focusing on reactive tracking training. The best to improve aim for tracer in my option is your tracking of fast strafing targets up close since a lot of the times you fight that's what the enemy will be doing and a lot of tracers in Lower ranks don't have much damage because simply put they just can't land shots on the A D A D spamming targets. 33 votes, 15 comments. My only issue with trainer so far, is I wish Mercy had an option for super jump with random descending. Strafe Range - finds the total range necessary in order to learn how to do a specific # of strafes per jump. air infantry is great so is pat target click small and pistol strafe gallery. I like the VT Plaza invincible bots, as their strafe patterns force me to pay attention. Scenarios are outdated but the theories surrounding on how to maneuver around opponents and manipulating their strafe patterns are still very relevant today, especially in Apex where people would rather focus on flashy movement than their fundamentals. My purpose of making the video is to ensure anyone who is attempting to add this to their skill set, does so in the correct manner (: every other WASD strafe or lurch vid is “here’s the button presses, here’s me using it in a game, done” It is the bible for strafe aiming techniques. They’re going to come back into your crosshair. My go to scenario in kovaaks is "Close Mid AD LFS Dodge Anti-Mirror". A server sided strafe angle trainer for Counter Strike: Source and Counter Strike: Global Offensive written in sourcepawn. . Treat these differently. There is no tearing when moving the mouse around fast, the problem is only the targets. In long strafe scenarios the #1 key is getting in the habit of not predicting when the bot is going to switch directions. This is awesome, probably the most robust strafing aim trainer. I also cry a little let my Rein die, giving the practice stakes. You don’t often use cover, of course that may be because of the small sample size in this video. Some people say that the 30% speed boost affects his strafe speed, while others say it only applies to his run speed. Strafe aiming is about training both keyboard and mouse reactivity separately and in coordination, and improves your overall movement reading skills. MFSI rAim. 892 votes, 122 comments. Just remember: targets can only really move left or right (with some elevation changes occasionally). 1w6t pasu for click timing and ascended fast strafe to learn how to keep your crosshair in the center of the target from 3 differents range ( this is more tracking ) but it definitely help you to target switch and track. There are multiple strafe patterns to choose from: Seita's original movement pattern, a modified version of seita's movement pattern where the bots sometimes long strafe Imo the best click time scenarios are ones where the targets aren't 1 shot kill. Instead you react, and flick back to the target as fast as possible. The TF2 wikis explanation of it is really dumbed down to just "hold left/right while turning to turn in the air", great, clearly doesn't leave a thousand Prestrafing is just pressing W+Strafe and moving your mouse in the same direction. 90% of mnk users can’t use tap strafe effectively in fights, but 100% of controller players are helped by aim assist. From there identify when each type of strafe works (mirroring, anti mirroring, HSW versions of both) From there you can combine all information into one. tan wakeful cake aware rob shame sugar growth tease grey This post was mass deleted and anonymized with Redact The world’s best aim trainer, trusted by top pros, streamers, and players like you. You have aim assist, my man. Posted by u/keimi08 - 1 vote and 1 comment The world’s best aim trainer, trusted by top pros, streamers, and players like you. If you call it "strafing", people new to the mechanics tend to get the mental image of zig-zag pattern. I see it a lot with beginners. But in source that's not even possible mid air like in quake, and that's not what you are doing when you hold left/right and turn (air strafe), its more like your rotating the vector. I added a in-game menu where you configure these properties without having to restart the gamemode. Like it's not gonna make you worse, but personally I just use it as a quick little warmup. As proven by me cl_crosshairstyle 3 perfectly shows when you are accurate or not, so switching to the third crosshair is the best way to learn how to counter strafe. I don’t have a good answer for you in regards to aim training. And the famous manwing strafe gallery where you gotta strafe while aiming to multiply your score. The Havana training posted by Daspee 9R7YQ I found to be better for strafe training. You should also initiate a long strafe if your own either left or right. Flip X Flip Y. You will see that if you counter strafe correctly you become accurate almost immediately. Hey everyone! I'm currently in gold 2 and I peaked in plat. ) MFSI Dodges (where you move as well as the bot): Scenarios by mirin_ws. people will and are recommending pasu scenarios which are still great scenarios but they are 1 shot kills. Strafe aim training has improved my aim immensely and I always felt like I needed something like this. as in you might want to mirror to maximize damage fighting in a It simplifies things a lot if you explain strafe jumping as a motion of curving instead of strafing and as unholy it as it sounds, it would actually make more sense to call strafe jumping "circle jumping" instead. In regards to Surf, the higher the tick rate results in more speed gained per time on a ramp, and thus more distance covered per gap / jump made. (I'm not 100% sure on the name. Just practice them and you'll eventually get better, simple. the goal of strafe aiming should be to develop hand independence where you arent thinking in terms of mirroring or anti mirroring you are just able to aim regardless of both your and your targets movement. I have a 120 hz monitor and find the targets are no longer smooth and even seem to stutter/teleport sometimes. Training is pushing your aim to new levels, practice makes you more consistent at what you can already do, and warmup are self explanatory. E. Now, drill counter strafing by strafing to the left, counter strafing by tapping to the right and releasing both keys before firing into the left hole. I transferred my in person business online in 2020 and will never go back to a gym. Strafe Jump Trainer 2019 Continue Tutorial Practice. The world’s best aim trainer, trusted by top pros, streamers, and players like you. (Finds the total angle of your strafe before changing directions assuming you are moving your mouse at the perfect speed). Training in a brutalist gray cube is depressing and gives me feelings of futility. TAS Jump Prediction - shows the players furthest uncrouched landing position (1tick strafer distance). This will be in the form of many quick, high intensity challenges. Really have to pay attention with this as the strafe is not predictable Smooth Thin Strafes Raspberry. In comp you should stick to narrow strafes or you risk losing more speed than you gained. typically you will hold it just before landing, because it's not very practical to hold ctrl and do 7-8 strafes at the same time. yyqw xdern mkmep snzv hdtbv vpwnh odbu gfxaqc eaqul xvl