Magic fantasy curse ideas reddit in fact chaos magic is a kind of "curse" that leads the chaotic power of the magician to create chaos and destroy everything. Some of these are contagious, some are self-inflicted, some can be forced on people. The The only magic that can just straight up heal it is divine healing magic. , having to return to it after a certain period of time, such as 24 hours); becomes bound to carry out tasks for some otherworldly entity (sort of like Hercules bound by the Twelve Labors); can only speak in rhymes; can only speak in riddles; must always answer For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. P. These are relatively harmless curses. Of course, you don’t need to use all of these ideas in your story. This curse affects every member of a specific bloodline once they begin using magic. I'd like something that's more of a hindrance than something that will absolutely cripple a character. 5x olympic athletes, and vulnerable to gun. We welcome respectful dialogue related to speculative fiction in literature, games, film, and the wider world. Their bite are infectous, and the curse spreads through saliva because fuck Twilight. That would be a deadly curse. The Curse of Dreams: each night they dream of a strange and twisted location, and must fight a single foe (full abilities). If magic is learnable, then it stands to reason that a person would be able to learn how to curse someone too, even if they have to dabble in forbidden magic to do so. Thanks in advance! Synergy with physical magics such as metal magic can only be dealt when attacking with the draconic magic first at it applies Dragon's curse, which is when the synergy applies. To more mundane things like decanters of infinite water. Worst case wild magic like surges that were potentially lethal. Magic holds it together and retains its shape, while being used. magic circuits, magic technology, making technology cast spells, some overlap with enchanting and imbuing magic powers on items. You might want to make it so only fae (or something else) can curse people, and that’s okay. A reoccurring magic item vendor sells magical items at a slight discount due to some "dysfunction" or "unintended side effects" Some are more minor and intended for roleplay interactions, such as not being able to communicate with dwarves. Now this is a curse truly - you are itching, forever, or gets sunburn. Help me come up with some of the most weird, mundane, powerful, or just plain funny effects. it’s her against the world so she stays to herself. 62 minigun with a range of several hundred meters oh, and it's a 'shield-breaker' spell (meaning that each hit degrades any form of shielding that protects the target). In supernatural and magical terms, a curse defined like this can range from similar memetic dangers and mental manipulation to forceful exposure to divine and demonic forces, either directly or indirectly. But later on, he uses too much magic and uses the last bit of his life force and magic to cast the curse-swapping spell on him and the main character, Florian (they/them). Maybe the main character finds out the curse is more than that, without reincarnation the world will end soon but nobody has their shit together enough to save it. Order magic separates things which are different and groups like with like, it is the magic of geometric shapes, the magic of math, the magic of hard determinism. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. He was cursed to with an insatiable urge to hunt, but not beasts. " (SOTDL Core, pg 122) So basically: It's vaguely evil magic. However, assuming you mean low power magic then simply allow magic to enhance abilities slightly rather than do entirely new thing. I want it to come with a curse. They often show the author's intent of direction for the story, but beware! Magic systems can easily dominate your story and push other, equally important aspects away and nobody likes that. - Curse weakness - I imagine that, the more curses in your body, the more susceptible you are to damage from light magics and the like. I've been playing around with creating some original curse techniques + their reverse technique and I've got a few I'd like to share. In addition, all with a free hand are now holding a cream pie. Then you have Curse Magic, maybe, that's drawn from harvesting emotions. Just some clarification, I agree, most treasure should be in Ravenloft, hoarded by Strahd. However, no one is born with special eyes. |#79|Strong Signature|Magic has a strong signature and is easy to trace back to the user. In my opinion, you should either go with a general spell list for everyone (illusions, using fire to communicate, fireballs etc. The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Backstory! Manipulation of water molecules is the primary form of magic in one of my series. she kinda acts like a heartless bitch. Welcome to r/progressionfantasy! This community is for the discussion of progression fantasy fiction in all mediums. Only way to remove cursed item once attuned is simultaneously casting Remove Curse and Greater Restoration. What the item does still works, but it also presents a whole monkey's paw like punishment. One such charm was known for turning the victim's body into something horrific, as he coughed out pieces of iron covered in blood. -Nonsense curse. Once the shackles are worn they cannot be removed (without remove curse or similar magic). The magic system revolves around magic eyes that operate through individuals seeing the world differently. Instead, I would like to integrate it through these curses and magic items (from an ancient world) such as jack sparrow's compass or the fire-breathing skull of Sea of thieves bosses. The sword heals whatever it slashes but heals it in the wrong way. Of course, breaking the curse should allow the hero and their partner to find a new way to win, but the threat should be there. Usually results in a paralysis-like effect as people dissociate while enjoying the hallucinations. A major function of water in the body is to act as a courier and transport nutrients and other compounds. It differs from "conjuration" in tha Divine magic still worked but arcane magic was falling apart so it became a spell plague according to the churches and temples. 2: Any time the wearer deals damage they have the option to flip a coin. You can have high fantasy world building or low fantasy character stories. Think Avatar, Encanto and other stories like that. So with a d100, after every short/long rest one of the effects happen. For Context the setting consists of a cloud world of floating continents which drift above said clouds. The main rule I ended up with is, the greater the curse the easier the cure. i love the idea of loosing trust. Shackles of Law: A pair of golden handcuffs with a spectral/near invisible chain between. Different versions vary on this, but from what I understand in the PR your spell casts will be weaker if the character is using heavy weapons and armor. You can explore philosophical ideas like existentialism, nihilism, inherent goodness and evil of humans. Killing him and leaving them with his curse. Also feel free to post your own technique ideas. The Chosen One is immune to Mummy Rot as long as one creature is affected by the curse each day. I don't want to use magic understood as "wizard shooting fireballs" as in dungeons and dragons in my story. Blood magic relies on manipulating vital life energy directly which is not an essence that is geared to be used in magic and tends to be relatively potent and uncontrollable making direct manipulation of the pure life force that powers a lot of blood magic r/Fantasy is the internet's largest discussion forum for the greater Speculative Fiction genre. Gashes close immediately but in cancerous flesh. So! One of my players made a deal with a shady prisoner they liberated from a volcano. Curse of Victories- cannot make an actual killing blow on a creature and all damage ends the creature at 1 hp. Magic is often separated into different types or “schools” usually based on spell affect. This would deteur thieves for example from using magic and rely on more old fashioned methods of sleauthing. Members Online "Soft" magic system who slowly reveals itself to be a hard magic system Curse of the Rustmonster- metal you touch rusts and degrades. 5 magic mod that will make me strong, one where I can destroy pretty much every mob or boss that I go against, but I don’t want to have to rely on a lot of different items and gear sets. The more the merrier! Dec 31, 2010 · So, a 101 thread about weird curses you might see in a fantasy, or modern fantasy world. That could include damage around the lord's home, from some time he escaped, a reluctant witness who saw some of this happen from outside, a servant who has more info that something is amiss, details about a change in the person's habits (prohibiting servants from going upstairs at night, a new bar on the curse that denies them the satisfaction of the benefits of the item. Not sure how familiar you are with Magic: the Gathering lore, but Garruk Wildspeaker is as close to a beast barbarian as you get in that multiverse and he was afflicted with one hell of a curse. The Chosen One gains temporary hp equal to the maximum hp drained by the curse of this item each day and becomes proficient in all skills the cursed creatures are for the Storytelling - The 2008 film "Inkheart" is about magic through storytelling. I thought of one that was pretty much like gojo’s but different so… The technique is call G force so pretty much the user can apply as much G force onto any person or object they touch within a time Gap of 15 seconds and then the user must reapply physical touch again to perform the technique though the user is able to defy the laws of inertia due to the fact that they could simply remove For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. But I'm just drawing a blank. These acts are also forbidden, though because it is difficult to train one in these Chroma without opening the possibility of misuse, it is not treated as forbidden magic so much as forbidden actions performed with magic . Progression fantasy is a fantasy subgenre term for the purpose of describing a category of fiction that focuses on characters increasing in power and skill over time. Every turn they are holding the flag they must make a saving throw, or use their action to dance. Its a world of skyships and slight steam/diesel-punk. 1d20 cream pies randomly appear within 60 feet around you. As written, There are 6 of these magic items outside of the castle (Sunsword, Holy Symbol, Horngaard’s Sword, Gulthias staff, Kavan’s Spear, the Hewer) I’m saying, I’d swap their location out so you only have X magic items (X being your number of players), and the rest can go in the Castle. I’m currently workshopping ideas and stuff for my fantasy/magical realism story wherein a certain percentage of people have magic powers. Curse of Poverty: Anything you have of value rapidly corrodes, decays, becomes tattered, or becomes lost. For example, everyone whispers charms before going into battle to give them a little extra strength/speed/stamina, hit harder/faster Creed gets around this by using physical attacks rather than magic ones, and he only uses magic when he needs to. Craftsmanship - Craftsmanship is more of a group of magical skills used to craft something as opposed to using traditional mundane tools. It removes ones ability to lie. The prisoner offered to make him a magic ring. Infinite uses. Has addictive qualities and can leave victims feeling despondent and dissatisfied with "real life" in comparison to the fantasy world. If no creatures are affected by the curse, the Chosen One receives it instead. | A narrative written in 2nd person describing the days leading up to the reader's death. 'Penmuerto'. Sounds somewhat similar to what I’m doing. I was toying around, trying to come up with an unique magic system that’s pirate ‘themed’. Identify cast once shows the normal properties. A magic curse is a special spell made to ruin one's body from the inside out. Magic Curse: To Break, Reverse or Cleanse? Hi Everyone, I'm looking for some ideas or useful advice about writing a curse with magic as it's main foucs. Can be dispelled using Countermagic For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Magical realism on the other hand does not conform to fantasy expectations, it uses magic, but avoid fantasy expectations and story arcs. In the other 2, the curse is stored in your card, trapped until you decide to summon it, while bonded to a card, a cursed spirit is inmortal, exorcising it only means you have to Deal again and play another game to summon it once more. The first (and in my experience, is more popular) is Tortall, which is more of a traditional medieval setting - to give you an idea, the first series is about a girl who pretends to be a boy in order to become a knight, as girls are forbidden to do so. Whilst wearing the shackles if you comitt any crime the spectral chain becomes real, instantly handcuffing the wearer till the crime is stopped. Scalpere - The Flaywind Curse, a gust of silver cursed winds that when in contact with any living being, starts to flay them alive. The subreddit for discussion about building magic systems for fantasy worlds. The same thing happened to me with The Curse of Chalion by Lois McMaster Bujold (also an excellent low-magic political fantasy, OP u/BetterLifeForMe2). It may be a dumb idea, but I kinda like the looseness of it and how strange and creative the ideas of a what a curse can even be can get. ) The gangrene curse is usefull to kill slowly and painfully, and also, since the cure is only known by a few, it is a way to manipulate people (especially if they can resist the imperius curse). I started off thinking about making 2-3 magic systems, but it morphed into a bunch more. And you’d have to win the genetic lottery and be half-human for it to not have any effect on your body. Star Wars and Warhammer 40K are two very and I mean VERY prominent examples. Red Magic can destroy, Blue Magic can spy on people, Magenta Magic can curse or control others to do your bidding. I’ve got a list of a hundred below and some information on how you can create your own unique RPG content at LitRPG Adventures, a powerful RPG generator and content library powered by GPT-3 from OpenAI. her “mannerisms” around people are very hard, she watches everyone but doesn’t talk unless spoken too. So in this wor A few ideas: A confusion spell is cast on them. Apr 25, 2021 · Coming up with unique and interesting fantasy D&D backstory curse ideas doesn’t need to be difficult. The curse is that it uses divination to gain information about the reader's life and adjusts the narrative to feel familiar and include names and locations relevant to the reader's recent past and near future. Curses should be antithetical to normal magic power so that being cursed drains them of their magical power, weakens the effectiveness of their magical power, and causes their very spirit to begin withering away. First hit is +1, then second hit is +2, third hit is +3, but if there's ever a miss in between, it resets to +1 on the next hit. It hurts a lot and is a torture, but as they try to analise what they are feeling, they thing is the deity 1, so they travel to that deity to lift the curse from them, but qhen they reach it, it says that it wasnt them that did and will just help to ease a bit the element that was hurting them r/Fantasy is the internet's largest discussion forum for the greater Speculative Fiction genre. Instead the curse drives him to hunt other planeswalkers like himself. But I have considered this question before. Distortion magic etc. Magic items are a staple of most fantasy and especially D&D and worlds inspired by it. And, even then, harmful side effects are very likely. Curse takes effect while: on use While attuned While equipped or in inventory While within proximity Curse Effects: Attract unwanted - "x" (animal, pest, monster, foul weather) seems to be drawn towards your location. While Paladin and cleric will be very strong, I recommend playing a gritty, lower magic class for that scary movie vibe. Or at the very least don't worry about breaking it. Each bug, or Gu in the novel, has it's own power. So people think that's why it works. Curse of Rot: Rot starts at the victims extremities and slowly moves towards their core or vital organs. There are certain beats, plot arcs, character archetypes, etc that make a book fit in the fantasy genre. Hey, so I’m looking for some ideas. any suggestions? Thanks in advance Their physical capability in general are 1. Curse slinging NPCs: Another option is having an NPC curse the PCs, through a spell or occult ritual. Types of Healing Magic. You will have your jump scare moments, and tools to survive and escape. com Aug 9, 2024 · use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Now, let's introduce an eldritch element. 16. Hiya! I'm a DM of a homebrewed game. S. Feel free to rip them apart, any critique about them is appreciated! (Names are very definitely not final, suggestions are also appreciated). While you try to implement new elements think of classes in games that would use this kind of magic for example: Archmage; Elementalist; etc. What are your thoughts on the series "Into the Mist" The Curse of Strahd live play series by RealmSmith? I have been watching just to get some ideas, tactics, and actual game play examples of things and I am enjoying it. a longevity spell at the cost of another life, or like having access to a 9th level equivalent spell regardless of class/level, but at the cost of something else). A while ago I came here asking for help with developing an interesting risk-vs-reward approach to a magic system, and I ended up settling on the idea of magic that comes from your dreams, being virtually limitless, but causing exhaustion to the point that a mage will fall asleep if overusing these spells. Nothing with complicated spells or anything, just powers that they use either with their mind or body language. The person casting it is just a conduit. SALAMANDER curse : The power of brute fire is bestowed upon you. Think the 5 schools of magic from Skyrim or dnds 8 The PC is unable to drop or remove the item until the curse has been lifted. 75K subscribers in the magicbuilding community. Two creatures affected by this curse can understand each other perfectly though. An image of fear shared by the masses can create a powerful curse even if the subject is not real, such as famous monsters or ghosts. Posted by u/TooManyIdeasNoTime - 17 votes and 4 comments Think about what people do now/used to do in real life. Not a particular fantasy, but I really enjoy Eastern fantasy where the magic system is generally based on Daoism. When eaten the player gains a permanent resistance to poison damage. I wanna see actual magic in space, not some magic explained by science stuff. They get polymorphed until they get back to base. Can be dispelled using Countermagic Magic curses: Maybe this is what you're thinking about. Rogue would probably be favorite for this. Let's say elemental magic is magic drawn from a particular type of source, normally nature or a series of elemental gods. I have some ideas for spells, but I would like some unique ones, like a Berserk spell, but u want more magical spells, like a ray of fire or something. Originally a sword blessed with magic to heal its wielder, an evil being has twisted the healing magic it was imbued with. 001- Uniturner Those afflicted by this curse lose the ability to turn left. transformation, shapeshifting. Find and save ideas about fantasy curses on Pinterest. Hero hits a crossroad where left breaks the curse and right kills the bad guy. The Puncturing Curse. If they win the coin flip, they deal their maximum damage roll. Weapons, like the awesome swords of heroes. A remove curse spell is required to remove it. she cry’s daily cause she doesn’t trust anyone. Ideas so far, Curse of Midas: Anything that the person touches transforms into "x" substance. Meaning that a person can be forced to feel the emotions of another, that emotons give you force or drive and that empathy allows you to connect better to your and somebody else’s emotions. They shouldn’t be able to counter the curse with magic in any simple manner that’s what. 37 votes, 26 comments. Curse in a bottle - appearance depends on the curse, "hated by hounds" is red and sometimes emits a quiet disembodied barking, "sweat mayonaise" will make you gag if you unstopper it and the bottle always leaves your hands oily. Eg. Quickquartz - A large hollow Prince Rupert Drop filled with a bright yellow liquid that does not slosh around. There exist just 4 elements and people can just bend 1 element. Create Structure of Sand - structure collapses back into sand when the magic ends / structure holds together as if weakly glued together like a sandcastle Create tool or weapon of sand - sand is shaped into the desired tool or weapon. Desecration: If the PCs desecrate or disturb a sacred place in some way, curse them! It’s both thematic and cool. Decapitare - The mooncrest slashing curse, fires a silvery mooncrest shaped flying cut that can tore a human in half uppon contact, the broader the wand movement the broader will be the slash, however it loses range the longer the strike, wich means that for I've been pretty into writing fantasy, especially when I decided to rewrite one of my older books that kinda involves magic (mixed with some horror aspects, so technically dark fantasy?) so I joined a Minecraft server where we started creating a sort of roleplaying a somewhat fantasy universe but a lot of the storytelling and roleplaying actually happens in each participant's own written stories. Using magic to temporarily turn a door into a wall, your body into that of a dragon, etc. she keeps a wall up and refuses to let anyone in. So I am writing a book now, and it contains magic, it’s like the main part in the whole thing. Go with super-cursrd items. This magic have a genetic factor, so people firebending people will have firebending children. -Haunted. Being divine, it also breaks curses. Science fantasy is something I find really cool and would like more of. Like, basicly, you curse your enemy, and then they can’t kill you because you hold the cure, so they would kill themselves Maybe enchantment? In modern fantasy, it’s mostly used as a magical blessing on physical items, but in the past it was used to describe someone being hypnotized (where the adjective enchanting and the noun enchantress come from)/an object having a certain effect/a person being inconvenienced, etc… my point being it doesn’t have to mean a good or bad thing, and it can apply to people and As a way to limit the prevalence of magic in a world that I'm building for a campaign, almost all magic items are going to have a curse of some kind. TL;DR at the end. Bone where bone shouldn't be, blocking blood vessels. Regenerative. In particular I like the ones about what happens to people after someone goes insane from the blood, other perhaps darker ways people can avoid the negative effects of the magic, and the addictiveness of it. There are many forms of it, from special spells to cursed charms and dolls. my idea added to ^ - maybe after a specific time her None of my main/current magic systems have a curse mechanic. . Curse spirit: this same concept applies humanity's collective fear and hatred. You could use a curse that from time to time, daily, they are hurt by some type of magic element. IMO it is a horror fantasy movie and you will have the most fun playing into that. For me, it would be a magic system where the only effect magic can inflict is a curse. You could purify water using order magic by separating it from impurities, then you could turn the water into ice, by ordering the water particles into a particular pattern. The energy would be white or grey. true. a kind of curse that leads him to destroy everything around him in case he loses control. Gloomhaven, Jaws of the Lion, and Frosthaven are cooperative games of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is played over many game sessions. I like learning all the crazy stuff people come up with for how magic might work with an item and crazy exploitations of those functions. Best 1. In reality, it works because the source of the magic is a god, who knows what radiation is, what kind of damage it causes, and more importantly, how to fix it. Id even be ok with a curse that offered a minor advantage as long as it also has a downside. Preferably something that'll be irresistable to wear, but with a sneaky little curse that isn't immediately obvious. My favorite lately has been Reverend Insanity by Gu Zhen Ren where certain people have the ability to literally raise magic bugs. Too much magic usage and you’ll go insane from your soul being corrupted. Fans of fantasy, science fiction, horror, alt history, and more can all find a home with us. - Truthfulness curse - Possibly a blessing to some. I used to be into New Agey stuff (to try and find something that would help my anxiety) and found a lot of their conception of 'magic' to be more interesting than standard fantasy wizardry. The in-world explanation is that these curses wouldn't have applied to their owners in a previous age, and that they served as a type of anti-theft mechanism. Elven Chain - looks fantastic for a spell caster. Blood magic is generally most infamous for it’s use in powering magic and rituals through the usage of blood sacrifice of various kinds. An exorcism can take years, a potion might cure an illness when swallowed many times over the course of a month (a month which much vomiting and leeches), a rain dance doesn't always make it rain, a prophecy is vague or self-fulfilling. You can twist a curse to be beneficial but that's not its original intent, you gotta get creative there and exploit loopholes. What are some good curse ideas that doesn't nerf my hero or restrict my writing ideas? Okay so I made this magic device that allows people to see alternate versions of themselves in the multiverse, summon them and can travel to their earths. A fireball is destruction magic, a cure poison is healing magic, but they're cast basically the same. Create more clues than you think you need, in case the players don't pursue some of them. the owner of this magic must therefore make a huge effort to try to contain and control his immense power. Unfortunately I don't really have any ideas for a group curse! I'm sure there's loads of fun ideas, and the mini campaign is going to be quite faerie tale like, with dark woods and old stone circles to the otherlands so a Curse seems pretty fitting. Both are fantasy and magic-based and she has a lot of excellent female protagonists. And the questions you posit sound very intriguing as well. If the magic is only whatever magic you want with a fire paintjob, you can basically do whatever you want. Some of the plot points I introduced recently included some bad guys using forbidden magic -- basically strong powerful (demonically sourced) spells that could be cast by anyone, but at a cost (ex. Curse of THE BEAST : You morph into a wild huge beast, yet the more you morph the more difficult it will become to revert back to humanity. To be able to use this system, an individual must perform actions that mess up their vision (like staring into a light source and looking away to produce after images) to train/trick their eyes Let's say we have a basic elemental bending magic system. In rare cases spells became permanent. Maybe, if it's a weapon, it casts compel duel on them and forces them to fight up close. Magic systems are only part of your story, never forget that. More advanced spells provide the energy needed for regeneration, while spells that are simpler and cheaper to cast rely on the body's own energy. Humanity has a habit of separating and categorizing things for ease of study and understanding. "x" arrives under its own power and behaves as it normally would once it arrives. Nothing beneficial like healing or boosting or buffing. The story the character creates alters reality. If breaking the curse isn't a sacrifice, then don't include it. 5 magic mods Minecraft I’m looking for a 1. As such while there are many offensive spells, a lot of Light’s magic can be seen more as protection for others. An Inconspicuous Apple, a cursed item. Becomes a griffin; becomes a boggart; becomes a sort of nymph (in the sense that he or she is now bound to a tree, body of water, etc. I'm looking for some interesting, non-standard magic ring ideas. More Magic Weapon Ideas? DISCUSSION I'm about to begin running curse of Strahd for a group of friends and I'm worried that the 3 magic items won't satisfy the entire party of 5 people, is their any additional custom weapons that could be used to give to other players? The Curse of Memory: each day the player awakes she is stricken with amnesia except for the following: Their known languages (though how they know them is forgotten), Fighting/spellcasting abilities. My idea sort of became to work out each culture’s various ideas about and practice of magic (sort of like the real world where there were different ideas about magic/esoteric practices through times and cultures - various African practices, Nordic ones It depends on what exactly you mean by “low fantasy”. ) or you should give everyone a personal spell list to reflect their character (a stron warrior type gets So, basically it is a medieval world in which magic users have the ability to manipulate the energy of the world. In Midas's case it was gold but it could be any substance. Not a blanket statement though, just saying that happens at times. It seems like often times fantasy characters who have magic are dramatically overpowered versus other characters and that can lead to some deus ex machina that comes across as potentially lazy. Using different types or superior element from the basic ones: like sacred or Holy fire. Curse [Intellect] I'm just gonna start quoting the book everytime the tradition text is like two sentences. Negative Magic can be supressing magic or something at the opposite of the magic. Which one doesn’t matter. The afflicted creature can't read, write, speak, or understand any form of language, and can only speak or write nonsense. This kind of spells merely accelerates the natural regeneration of the body. It is the negative emotions that humanity directed at this image that causes it to manifest as a curse. Hello! I'm attempting to outline a magic system for a low fantasy lovecraftian-esque pirate novel I plan to eventually write. Both soft and hard magic can be considered fantasy. Removes all status effects upon hit of draconic magic and does 20% more damage per effect. I kind of came to see curse magic as adding a definition to something, "Does not sleep", "Does not hear", "Does not see". However they are bestowed with a curse. So I'm starting up a campaign Soon and I have a character in the works who I want to be a Half-Elf Soldier transformed into a Harpy. I have a few that my party is about to discover in DotMM. Until the curse is removed, any time the character falls asleep they can only be awoken after being kissed. Some spells had a shorter or longer duration. But it’d be neat to see new takes on this blend of genres. Fantasy: You release a fog that shows people their deepest heart's desires. So I've got this magic sword a member of my party has discovered. Gambler's Fortune, v. (might be funny for the right table) Gingerbread Man Cookie. any ideas about spells and weapon? I've been wanting to introduce more cursed magic items into my games but have been having difficulty thinking of interesting cursed items. I made a system called Soul Expression! The main premise when creating it was: Will/Drive/Force → Empathy → Emotions→ Will/Drive/Force. Curse of Lost Luck- a negative -1 on 3 important rolls per game session character hears the cackle of the curse-giver when it happens 20 votes, 23 comments. Forced to speak in rhyme, living shadow like Peter Pan and all the fun that would come with that, iron curse to were iron hurts you, on occasion when you draw your weapon it remains hilted and instead you have a bouquet of flowers and have to wait until next round to draw your weapon again, and you can never say your name again are just a few I have thought of or found amusing as potential Light magic is usually that antithesis of Shadow/Dark magic, so while dark magic corrupts and drains life, light purifies and protects it. Curse: the ring can never be removed once attuned. Perfect for writers and readers alike. One name i found interesting was "velle" for the energy, but was hoping to hear more. Magic items. Yet your body is burnt from the inside by the spirit and so slowly turning into ashes till a definite death. EASILY the most mana-intensive curse in the discipline - but is essentially the no-shit equivalent of a 7. I tried looking at some older ones but they all felt like they were mostly "PC gets the magic item, it kills them in a few days" which is pretty boring and feels unfair/unfun. This is really rough but I would like to pursue it, as it's different to anything I have ever written! See full list on allwritealright. Doesn't have to be as light-hearted as some of mine, just make sure they are weird or ironic. These were some quick ideas I just thought of. After this is done the Curse becomes yours to wield, if Exorcised, it will not retain inteligence. In many magic systems, especially softer fantasy systems, this tendency presents itself no differently. I like this level of magic use a lot even in a fantasy-ish fiction setting. Identify cast a second time reveals the curse effect. Would really appreciate a name for this energy and the magic users. 10 Fantasy curses and their cleansing rituals For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Magic that translates languages fails to translate Nonsense, since it is nonsensical. Spell jammer is d&d in space, Dark sun is mad max in d&d, and planescape is literally about traversing the realms and with enough flair to really set it apart from medieval fantasy proper. The second is more complicated. There are sequels, but I quite enjoyed the ending as it was, I didn't need it changed by more books. My mate is running a loose 5e campaign, and his wizard roll stupid good for stats, so the player agreed to a curse. Like you can curse someone to always see the world upside down, or not be able to see the colour pink. Sep 18, 2024 · Discover a treasure trove of fantasy writing prompts from Reddit! From magic systems to mythical creatures, spark your creativity with these imaginative story ideas. Maybe even magic creatures can track these signatures so people are wary of using magic in nature or in small towns. Magic is kind of tricky in FF2 because of how long it takes to level spells and the hidden gear penalties for casters. "Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. She chose wild magic curse. Prayer, potions, rituals, all with minimal (if any) effects. A young Chinese woman becomes an actress in golden era Hollywood and fights her way into a position of power in a world that treats people like her as something to be chewed up and spat out. Ah, the perils of zombiedom… I read The Siren Queen by Nghi Vo recently, and I felt like it was beautifully magical realist. 'Acus Infinitum'. Thank you for the criticism, it's very refreshing. If they lose, they deal their minimum. So in the story, people typically use items to circumvent it or use magic for assistance rather than the story devolving into magic laser battles like in anime. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Of official campaign settings, spelljammer, dark sun, and planescape are each a lot more far fantasy than any other kind. He JUST made his character, so the idea is still fresh and I haven't really sat down to think, but I like coming on here for ideas. I just haven't seen anything about cursed tattoo or maybe even other tattoo ideas. Advanced diviners (mages) with control over this magic system can essentially master this ability. I was reading through a few d100 curse lists and they had a lot of good ideas, but I think many of them are too severe for my level 3 players. Best case spells failed. 15 votes, 19 comments. r/Fantasy is the internet's largest discussion forum for the greater Speculative Fiction genre. I'm struggling to come up with unique curses or drawbacks for magic items for my campaign. It's got a pretty strong damage bonus attached to it: +1 damage per each consecutive hit. com Nov 21, 2021 · Hello there, I'm thinking about incorporating a curse on the main character as a subplot in my current WIP, but could use some help brainstorming ideas for it. cmyn fjehhi kxynsm wedgr kncs zqqg bafkdea abf pubo aomnh